Errata: A Situated Cultural Festival Learning System Based on Motion Sensing
Yi-Hsing Chang 1 * , Yu-Kai Lin 1, Rong-Jyue Fang 1, You-Te Lu 1
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1 Southern Taiwan University of Science and Technology, TAIWAN* Corresponding Author

Abstract

The original article was published in   Eurasia Journal of Mathematics, Science and Technology Education Volume 13, Issue 3 (March 2017), pp. 571-588 The original article can be found under  Doi:10.12973/eurasia.2017.00633a In the website two keywords are missing: Kinect, game based learning Previous version keywords: situated learning, motion sensing, cultural festivals. Correct version keywords: situated learning, motion sensing, Kinect, game based learning, cultural festivals.

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This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

Article Type: Erratum

EURASIA J Math Sci Tech Ed, Volume 13, Issue 5, May 2017, 1411-1411

https://doi.org/10.12973/eurasia.2017.00677a

Publication date: 18 Feb 2017

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