Enhancing student’s interactivity and responses in learning geometry by using augmented reality
Dedi Rohendi 1 * , Muhammad Oka Ramadhan 2 * , Suzieleez Syrene Abdul Rahim 3 , Hutkemri Zulnaidi 3
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1 Faculty of Engineering and Industry Education, Universitas Pendidikan Indonesia, Bandung, INDONESIA2 Technical and Vocational Education, School of Postgraduate, Universitas Pendidikan Indonesia, Bandung, INDONESIA3 Department of Mathematics and Science Education, Faculty of Education, Universiti Malaya, MALAYSIA* Corresponding Author

Abstract

This study investigates the impact of augmented reality (AR) applications on geometry learning among 56 eighth-grade students in Indonesia. Over four weeks, students were taught about basic three-dimensional figures such as cubes, rectangular cuboids, pyramids, and prisms using AR materials. We measured student interactivity and responses through observation and a questionnaire. The results showed a significant increase in student interactivity and overwhelmingly positive responses to the subject matter. A questionnaire revealed that students found AR materials satisfactory, easy to use, and helpful in concretizing abstract concepts. Most students expressed a desire to use AR applications in other subjects as well.

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This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

Article Type: Research Article

EURASIA J Math Sci Tech Ed, Volume 21, Issue 1, January 2025, Article No: em2559

https://doi.org/10.29333/ejmste/15796

Publication date: 02 Jan 2025

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