Editorial: Learning Strategies in Engineering Education Using Virtual and Augmented Reality Technologies
Jorge Martin-Gutierrez 1 *
More Detail
1 Universidad de La Laguna, SPAIN* Corresponding Author

Abstract

The year 2016 was heralded as the date on which Virtual Reality and Augmented Reality would revolutionise the world. But has this forecast proven true? At this stage, the reality is that significant efforts have been made towards identifying potential uses for Virtual Reality and Augmented Reality and towards filling society with this technology, and such efforts will continue to be made.

License

This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

Article Type: Research Article

EURASIA J Math Sci Tech Ed, Volume 13, Issue 2, February 2017, 297-300

https://doi.org/10.12973/eurasia.2017.00630a

Publication date: 18 Feb 2017

Article Views: 3564

Article Downloads: 1288

Open Access References How to cite this article